The first weblog devoted to Demoniak3D Demo-System

Archive for the ‘Tutorials’ Category

LuaFileSystem

Wednesday, April 30th, 2008 Posted in Lua, Tutorials | 3 Comments »

LuaFileSystem is a small lib for LUA that makes it possible to manage OS’s directories and files (Windows, Linux, etc.). LuaFileSystem is a part of Demoniak3D’core since version 1.23.0. To use it, just call the lfs object in your Lua ...

Handling Several Keys Simultaneously

Tuesday, April 29th, 2008 Posted in Demos, Tips'n'Tricks, Tutorials | No Comments »

Yes it’s possible and it’s very easy to handle several keys in the same time in LUA. The following small demo allows you to press simultaneously on the X, C, V, B, N and M keys. The corresponding character is ...

HUD and Z-Order

Tuesday, April 29th, 2008 Posted in Lua, Tips'n'Tricks, Tutorials | No Comments »

It’s possible to specify the order in which HUDs will be displayed by tuning HUD’s z position and enabling depth test. The following code snippet show us how to display a red HUD over a white one (although the red ...

How to release a demo with the PRO version

Tuesday, March 18th, 2008 Posted in Tips'n'Tricks, Tutorials | 1 Comment »

The PRO version of Demoniak3D is nodelocked, i.e. it is locked to the computer. Then you can’t distribute Demoniak3D.exe file. In return, a Demoniak3D scene player comes with the PRO version (Demoniak3D_Player.exe). This player is only capable to read a ...

How to release a demo with the FREE version

Tuesday, March 18th, 2008 Posted in Tips'n'Tricks, Tutorials | 1 Comment »

You can create with the FREE version of Demoniak3D a demo that is lauchable directly with a bouble-click on an executable file. But the end-user will always have access to demo’s source codes (xml, glsl and lua files). Only the commercial ...

Jointure (Seam) Visible sur les Meshes

Thursday, February 7th, 2008 Posted in FR, Tips'n'Tricks, Tutorials | No Comments »

Dans ce billet nous allons voir le phénomène de jointure qui apparaît sur certains meshes et comment y remédier. Je reçois souvent des feedbacks par rapport à ce problème qui en réalité n'en est pas un. La jointure (ou seam ...

Lens Flares

Tuesday, February 5th, 2008 Posted in Demos, FR, Tutorials | 3 Comments »

Voila une petite demo toute simple de l'utilisation du moteur de lens flares de Demoniak3D. Une source lumineuse est placée en [-50.0; 150.0; -400.0] et représente la lumière du soleil. Un modele à géométrie complexe (issue de la celèbre invitation ...

GLSL Fog Tutorial

Friday, December 28th, 2007 Posted in FR, GLSL, Tutorials | No Comments »

Voici un nouveau tuto sur le GLSL fait avec Demoniak3D. Cette fois ci nous apprenons à implémenter les équations du brouillard (le fameux fog) avec le langage de shading d'OpenGL, le GLSL. J'ai eu souvent des questions du type: le ...

Creating a GLSL Library @ Gamedev.net

Wednesday, November 7th, 2007 Posted in GLSL, Tutorials, UK | No Comments »

Cool discovery, one of the oZone3D.Net GLSL tutorial, Lighting with GLSL - Phong Model is present in the references of a featured article at Gamedev.net (page 7): Creating a GLSL library. Thanks Don!