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NVIDIA PhysX fluid simulation and OpenGL benchmarkPhysX FluidMark ScoreScore details for ID = 25701c72313f64a503c8f53a8e6a8670
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- Global score: 355 points
- PhysX score: 177 points (29 SPS avg)
- GraphX score: 177 points (29 AVG avg)
- Number of particles: 120000
- Number of emitters: 3
- Multi-threading enabled: YES
- Asynchrone mode enabled: YES
- Post-FX enabled: YES
- Particle lifetime: 20 sec.
- Particle rate: 2000 particles/sec
- SPH mode: ON
- Fluid velocity: 100
- Submitted by zimolong on April 27 2012, 1:05 am
- Main graphics card: NVIDIA GeForce GTX 550 Ti
- Number of Active GPUs: 1
- GPU Clock: 951 MHz
- Memory Clock: 2178 MHz
- Shader Clock: 1903 MHz
- Graphics Drivers: 8.17.12.9573 (2-9-2012) - nvoglv64
- GPU Temperatures (start/end):33°C / 57°C
- PhysX mode: GPU (hardware)
- PhysX version: 9120209
- Bench Duration: 60000 ms
- Resolution: 1920 x 1080
- MSAA samples: 0
- Window Mode: fullscreen
- CPU: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
- CPU Speed: 3311 MHz
- Operating System: Windows 7 64-bit build 7601 [Service Pack 1]
- App Version: Geeks3D_FluidMark_v1.3.1_Build_Nov 26 2010_at_21:41:36
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